Once again the challenges were quite easy - perhaps I’ve already done enough Swift or SwiftUI, or perhaps I’ve used Codable a lot already. Or maybe Paul is keeping it simple so that we can build up some confidence. At any rate, the challenges were a breeze. The approach of wrapping struct with an
ObservableObject to make
Codable compliance on the struct simpler was fun to implement.
As far as the generative art stuff, I got a lot further in understanding 2d drawing with today’s sketch, aligning many copies of an SF Symbol shape in a grid and using the touch location to scale and rotate each symbol.
tags: swift - swiftui - generative-art